Color Tokens
Base
Accents
Semantic
Neutrals
Tints
Typography
Kliknij tekst żeby edytować ↑
Display / Hero
clamp(40px,5.6vw,88px)
w800 · track -0.05em
H1 Section
clamp(30px,4.2vw,58px)
w800 · track -0.045em
H2 Subsection
clamp(24px,2.8vw,36px)
w800 · track -0.04em
H3 Card
17px
w800 · track -0.03em
Body Base
clamp(13px,1.1vw,16px)
w400 · track 0
Body Small
13px
w500 · track 0
Mono Data
clamp(22px,2.8vw,36px)
w700 · track -0.02em
Mono Label
9px
w400 · track 0.18em
Grid & Spacing
grid-template-columns: repeat(3, 1fr) · gap: 12px
Mobile
< 640px
1 col
SM
640px+
2 cols
MD
768px+
2 cols
LG
1024px+
3 cols
XL
1280px+
4 cols
UI Components & States
<button className='btn'><input> / <select>Invalid format. Expected: $NNN,NNN
Burn Rate
$47K
↓ −3.2%Cashflow Forecast
14-day rolling forecast with scenario modeling built in.
Burn Spike Detected
Oct spend +18% above 3-month avg.
framer-motionStagger reveal
Spring physics
$47K
Drag → number springs to target
Layout animation
Burn Rate
AnimatePresence
Burn pod kontrolą.
Motion
Motion patterns w sekcji UI Components ↑
Stagger reveal, spring physics, AnimatePresence, layout animation — wszystko w sekcji UI Components → Motion Patterns.